----------------------------------------------------------------------------------------- -----------------------------------INTERVAL-17-------------------------------------- ------------------------------------------------------------------------------------ -------------------------------Sebatien NOVA ©2006--------------------------------------- I build this map in about 90 hours on the first Swat4 editor release. ******************************Turn on/off the lights************************************** You have to use 4 items to obtain a realistic effect : 1 dynamic light (simple light don't work because it lightradius must change at realtime) 1 script 2 movers (to display the lamp-static mesh to OFF/ON - simple staticmesh don't work for the same reason of the light) 1 used button (to active the script). To quickly explain how I do that, I have editing a script who change the lightradius of a dynamiclight (0>25 or 25>0) and change the display of the lamp in fonction of the light statement when you used the button. It's more complex like it seems, I tried lots of time to obtain this result ! So if you want use this feature on your map, just mention me on your readme file ;) (I have placed the script you need near each button) Note : This effect work only for the player hosting the server in MP mode :( *********************************Terrain editing tool************************************** This tool seems to work properly to make a terrain. The only problem I find it's all pawns cannot walk on it, they pass through it except when they be killed. Contrariwise, the weapons recognize the terrain. (strange...) So you can use this powerfull tool to make a deco terrain, like I do or to make a background environment like montains ... But don't use it if you expect walk on it ! (it's a shame that the programmer don't think it will be cool to walk on a terrain like RVS, UT2004, Pariah...) ****************************Items Statistics on the map :********************************** -226 brushes for a total of 1009 surfaces (most with a heightmap scale set to 4) -24 zoneInfos -1015 static meshes -134 lights -6 dynamics lights -10 doors -15 doorways -342 pathnodes -44 fleepoints -6 patrol points -17 scripts -14 movers -74 projectors -54 ambientsounds -1 terrain -117 customs textures -24 customs static meshes -2 animations For a total file size of 42 Mo. ******************************************************************************************